How Long Is It To Create A Good UX Design And Project Timelines

We can work with time or we can work against the time. And we have a difference in quality of UX Design solutions in both cases.

You can set up a deadline for UX Design work, but you need to be competent in it. First of all, you need to understand all the processes. And what outcome do you expect to get from this work.

"What gets measured gets improved." - Peter F. Drucker

In the best case UX Designer should define how much time it will take him to come up with an effective solution. Since, he understands specific of his work. And he has experience in working on similar projects or near to it.

Thus, no one knows better his work than he is.

Sometimes, we have situations where we don't have a time to make a deep user research and all kinds of tests. But, somehow we need to cut something else in the UX Design process. We can do this, but we need to do it smart, taking into account purposes of specific UX solutions that we work on. If we think that we can fail without target audience research or tests than we can make our business risky.

How we can deal with all those things?

As far as we can't create something cool and fully completed under pressure of time. We need to use some principles at work.

We can't please everyone. So, we need to make design purposes clear and choose the right methods to achieve success with it.

I use the FFF principle in the management of my UX Design work. We can have a different schemes of work here. I'll give you examples.

So, the best scheme that I figured out is next:

In this case we can fix our time at work and define budget for this part of the work. Scope of work is flexible. And it means that we can complete as much as we can taking into account first two variables of this equation.

This is my favorite approach. Since, we can separate project on different rounds of work. Thus, we build a base of project on a several first rounds. And after this we can constantly improve UX Design for project as far as we need to achieve desirable results. We can add features on the next rounds as well if it's necessary.

For instance, we can separate our work on weeks and during 2 months we have 8 rounds of work. It's easy to measure design work and make appropriate decisions in this kind of approach.

"Until we can manage time, we can manage nothing else." - Peter F. Drucker

If we want to try out UX Design service first time, we can make a deal for only 1-3 weeks of work. As many consultant agencies do. In this case we can come up with a design solution for one of the main problems in the project. Or we can create part of the project to understand what is next can we do properly for our business needs.

This approach requires a final stage of work where we need to work on consistency of all work that is done. And documenting all design solutions. Thus, it will be clear to all members of a team how it should work in different cases that covered.

Why I use this approach with separation of work on rounds?

This way of work a lot better than solid work on the design before development team even starts touch design solutions to implement them for the real world. We shouldn't forget that UX Design as a final result is the document by which we can implement our project. However, it's not an independent final product.

The designer can concentrate on each round much better. It's important for him to work on the selected part of the project at the present moment of time. Thus, the design process is more focused. Since, we don't have distractions by making big gaps from one part of project to another.

Focus on one thing at a time creates magic. We can do higher quality work and be on time with a minimum of risks. However, designers should know the whole scope of work. And imagine with what he should deal with on the next rounds of work.

It's important to concentrate on one piece at a time, but know the whole scope of work.

Of course we can be very flexible and use something like this:

But I prefer to use this scheme for a personal project, where I'm independent in the decisions that I make.

In case when you work with rounds scheme, you need to create project timelines. It's necessary to know the deadlines of each round. Thus, we can be productive on each round and project at all. Since, we don't have a task before, we don't know the deadlines.


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